Blender Git Commit Log

Git Commits -> Revision 0e7ac57

Revision 0e7ac57 by Ton Roosendaal (master)
December 7, 2004, 17:46 (GMT)
Sneak in little feature for texture editing pleasure;

- New channel for "Map to" added, "Warp"
- Use the slider next to the option to set amount of influence the texture
will have on the coordinates of the next texture.
- Warp uses for this the same values as for Normal or Displacement mapping
- Warp remains active for all channels, until replaced (or zeroed).

Commit Details:

Full Hash: 0e7ac575c097f834d1151048e5ce7d44c4f825c7
SVN Revision: 3611
Parent Commit: d0cdf2b
Lines Changed: +23, -6

4 Modified Paths:

/source/blender/makesdna/DNA_material_types.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_texture_types.h (+1, -1) (Diff)
/source/blender/render/intern/source/texture.c (+17, -4) (Diff)
/source/blender/src/buttons_shading.c (+4, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021