Blender Git Commit Log
Git Commits -> Revision 115aea5
Revision 115aea5 by Luca Rood (cloth-improvements) January 29, 2017, 22:40 (GMT) |
Optimization: Use static BVH for collision intersection No need to use moving BVH for intersection checking, as in the end collisions are only evaluated at the next state anyway, so can use static BVH to reduce the amount of intersections to check. Moving BVH will only make sense if ccd is implemented. |
Commit Details:
Full Hash: 115aea5f2f334ce656004ae73507089e0c7d03d4
Parent Commit: 5de2fc2
Lines Changed: +10, -6