Blender Git Commit Log

Git Commits -> Revision 11c9e0e

Revision 11c9e0e by Mai Lavelle (cycles-tiles-rework)
January 13, 2017, 01:41 (GMT)
Cycles: Rendering multiple tiles at once for CUDA

There's no major performance difference from rendering a single large
tile. However if there are too many tiles (such as if the tiles are
16x16) the overhead of updating tile display can become a bit
noticeable. This should be easy to fix by restructuring the tile update
code a little.

Commit Details:

Full Hash: 11c9e0eb97b0dc8b16a1ce21d78c6a8ad7ddd8ae
Parent Commit: f9a4ae6
Lines Changed: +170, -33

2 Modified Paths:

/intern/cycles/device/device_cuda.cpp (+71, -23) (Diff)
/intern/cycles/kernel/kernels/cuda/kernel.cu (+99, -10) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021