Blender Git Commit Log

Git Commits -> Revision 12865fe

August 10, 2021, 01:35 (GMT)
Make loopcut drawing consistent between gizmo and operator.

Loopcut drawing from gizmo had thicker lines because
it was using line smoothing without alpha blend, compared
to thin jagged lines from operator.

Make the drawing anti aliased and consistent by using
3D_POLYLINE/3D_POINT shaders, and making sure alpha
blending is on.

Reviewed By: #eevee_viewport, fclem

Differential Revision: https://developer.blender.org/D11333

Commit Details:

Full Hash: 12865fecb784ccc5c0842f1cb49d8651d37cf4a1
Parent Commit: 5337f7d
Committed By: YimingWu
Lines Changed: +22, -6

1 Modified Path:

/source/blender/editors/mesh/editmesh_preselect_edgering.c (+22, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021