Blender Git Commit Log

Git Commits -> Revision 15952fb

Revision 15952fb by Benoit Bolsee (master)
August 7, 2008, 11:31 (GMT)
BGE bug #17409 fixed: BGE Near Sensor Incorrect once inside the radius. The bug is located in Bullet: the manifold contact points for non-response objects (sensor, ghost) are not refreshed and stay in the cash as long as the objects overlap in the broad phase. Instead of fixing Bullet, I put a work around in the BGE. This may need review when a new Bullet library is integrated

Commit Details:

Full Hash: 15952fb26caccc5207234b768bf542070c0ec404
SVN Revision: 15998
Parent Commit: 3adf5dd
Lines Changed: +16, -4

1 Modified Path:

/source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp (+16, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021