Blender Git Commit Log
Git Commits -> Revision 176b806
Revision 176b806 by Campbell Barton (master) August 20, 2015, 07:52 (GMT) |
BVH-overlap: add callback to BLI_bvhtree_overlap The callback checks if 2 nodes intersect (not just their AABB). Advantages: - theres no need to allocate overlaps which are later ignored. - expensive intersection tests will run multi-threaded. Currently only used for Python API. |
Commit Details:
Full Hash: 176b806626ed62cb1bb9f609f927dc27e6e9c268
Parent Commit: 67e32b3
Lines Changed: +172, -61
6 Modified Paths:
/source/blender/blenkernel/intern/collision.c (+4, -4) (Diff)
/source/blender/blenlib/BLI_kdopbvh.h (+8, -1) (Diff)
/source/blender/blenlib/intern/BLI_kdopbvh.c (+115, -25) (Diff)
/source/blender/bmesh/tools/bmesh_intersect.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_knife.c (+1, -1) (Diff)
/source/blender/python/mathutils/mathutils_bvhtree.c (+43, -29) (Diff)
/source/blender/blenlib/BLI_kdopbvh.h (+8, -1) (Diff)
/source/blender/blenlib/intern/BLI_kdopbvh.c (+115, -25) (Diff)
/source/blender/bmesh/tools/bmesh_intersect.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_knife.c (+1, -1) (Diff)
/source/blender/python/mathutils/mathutils_bvhtree.c (+43, -29) (Diff)