Blender Git Commit Log

Git Commits -> Revision 18e84a9

July 15, 2021, 06:01 (GMT)
adaptive_cloth: Mesh: collapse edge: all v1 should point to n1

Sometimes, `n1` will have still have verts attached to it, so it makes
sense to make those verts point to `n2` but keep their UV coordinates
since attempting to merge verts not joined by edges can lead to lot of
issues. So essentially, extra `v1`s becomes `v2`s.

Commit Details:

Full Hash: 18e84a915a299c50c2a4a9b038688878bfc4064f
Parent Commit: a027f4e
Lines Changed: +13, -3

1 Modified Path:

/source/blender/blenkernel/BKE_cloth_remesh.hh (+13, -3) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021