Blender Git Commit Log

Git Commits -> Revision 1ce73aa

October 29, 2015, 10:10 (GMT)
Fix T46599: Copy Rotation behaves erratically when Use Y is disabled

When the "Use Y" option in the Copy Rotation constraint is disabled, the constraint
behaves eratically when rotating all the target on all axes at the same time.
This is partially to be expected due to the way that euler rotations work
(i.e. the rotation orders stuff - you should use a rotation order based on most to
least important/significant rotations). Hence, by locking Y, you're causing accuracy
problems for Z.

What was not expected though was that changing the rotation orders on the objects
involved (for the record, it's the constraint owner that counts) did nothing.
It turns out that for objects, the rotation order settings were getting ignored!
This commit fixes this problem, and this particular case can be resolved by using

* Since all object constraints were previously working on the assumption that they
used XYZ (default) order, it is possible that this change may have the unintended
consequence of changing the behaviour of some rigs which relied on the buggy
behaviour. Hopefully this will be a rare occurrence.

Commit Details:

Full Hash: 1ce73aa72b5553f376db4d38fac2213753213bd8
Parent Commit: 4081dab
Committed By: Campbell Barton
Lines Changed: +14, -1

1 Modified Path:

/source/blender/blenkernel/intern/constraint.c (+14, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021