Blender Git Commit Log
Git Commits -> Revision 1da03b2
Revision 1da03b2 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 11, 2020, 19:27 (GMT) |
GPencil: Refactor: Make Texture UV transform behave like normal 3D ones Meaning we apply location then rotation then scale. This makes positioning using the parameters easier. Also since the gradients now use the same UV space, we can reuse the same properties for the transform. |
Commit Details:
Full Hash: 1da03b2e806081ed500f22e4ba8b3e7a8dac0907
Parent Commit: 1d25838
Lines Changed: +39, -26