Blender Git Commit Log

Git Commits -> Revision 1e03538

Revision 1e03538 by Sergey Sharybin (master)
November 10, 2011, 08:29 (GMT)
Workaround #29205: Crash while using Edge Split modifier (while rotating vertices in edit mode with edge split viewable)

This bug is caused by exactly the same reason as #26316: differences in how new vertices/edges
are getting calculated first and how they're adding later. In some cases extra vertices are
creating which weren't counted before.

This patch prevents crash in such situations, but result mesh can be a bit wrong.
This should work fine in bmesh, so think it's acceptable to have such workaround
before actual fix coming with bmesh.

Commit Details:

Full Hash: 1e035381d10068eb17345a88d42cebc0d579adf3
SVN Revision: 41720
Parent Commit: c2d6fc4
Lines Changed: +11, -6

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2022