Blender Git Commit Log
Git Commits -> Revision 1ec5edc
November 29, 2016, 10:39 (GMT)
: Crash when viewport rendering point density texture
The idea is simple: cache PD resolution from cache_point_density() RNA
function because that one is supposed to be called while database is
locked for original synchronization.
Ideally we would also pass array size to the sampling function, but
it turned out to be quite problematic because API only accepts int type
and passing size_t might cause some weird behavior.
Full Hash: 1ec5edcc9669f46b1f0fd29c765a326ea525e7f3
Parent Commit: 7ea2ded
Lines Changed: +11, -4
2 Modified Paths: