Blender Git Commit Log

Git Commits -> Revision 1f590fb

Revision 1f590fb by Alexander Gavrilov
January 8, 2021, 10:29 (GMT)
Weight Paint: avoid creating very small values with locked weights.

When painting using Auto-Normalize or Lock Relative with some
groups locked, the locked weights may not add up precisely to
1 because of precision limitations, which results in creating
nonzero weights close to FLT_EPSILON. With Lock Relative display
mode this is very obvious and annoying (random red points amid
black or blue), so add an epsilon check to consider less than
1e-6 unlocked weight to be the same as 0.

In addition, in cases when no weight can be painted due to locks,
don't create vertex group entries at all if they don't exist yet.
Also, don't run Auto Normalize when not painting a deform group.

Differential Revision: https://developer.blender.org/D10000

Commit Details:

Full Hash: 1f590fbf8cf60f9d212b74f21d09a71831451d8b
Parent Commit: eb566b6
Lines Changed: +36, -10

3 Modified Paths:

/source/blender/blenkernel/BKE_deform.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/deform.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+32, -9) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021