Blender Git Commit Log
Git Commits -> Revision 1fce046
Revision 1fce046 by William Reynish (master) May 18, 2019, 17:13 (GMT) |
Industry Compat keymap: Switch mode order to Vert, Edge, Face, Object Due to popular demand, this switches the number key mode order, so that it goes: 1: vert, 2: edge, 3: face, 4: object, 5: sculpt and so on This has a number of downsides in practice, because it works less well for objects other than meshes, which now have a gap in the keymap between 1 and 4. I will try this change anyway, due to popular demand. Also use V for viewport pie, which makes it easier to switch viewpoints on laptops especially. |
Commit Details:
Full Hash: 1fce0460d5222604e7007518bc246c97286312f3
Parent Commit: db3f3d4
Lines Changed: +17, -12
1 Modified Path:
/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py (+17, -12) (Diff)