Blender Git Commit Log

Git Commits -> Revision 1fce046

Revision 1fce046 by William Reynish (master)
May 18, 2019, 17:13 (GMT)
Industry Compat keymap: Switch mode order to Vert, Edge, Face, Object

Due to popular demand, this switches the number key mode order, so that it goes:

1: vert, 2: edge, 3: face, 4: object, 5: sculpt and so on

This has a number of downsides in practice, because it works less well for objects other than meshes, which now have a gap in the keymap between 1 and 4. I will try this change anyway, due to popular demand.

Also use V for viewport pie, which makes it easier to switch viewpoints on laptops especially.

Commit Details:

Full Hash: 1fce0460d5222604e7007518bc246c97286312f3
Parent Commit: db3f3d4
Lines Changed: +17, -12

1 Modified Path:

/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py (+17, -12) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021