Blender Git Commit Log
Git Commits -> Revision 22b501c
Revision 22b501c by Campbell Barton (master) May 3, 2009, 09:21 (GMT) |
fixes for bugs submitted by BGE users, fixes by myself and Mitchell Stokes - when the attribute check function failed it didnt set an error raising a SystemError instead - Rasterizer.getMaterialMode would never return KX_BLENDER_MULTITEX_MATERIAL - PropertySensor value attribute checking function was always returning a fail. - Vertex Self Shadow python script didnt update for meshes with modifiers. |
Commit Details:
Full Hash: 22b501c7917e8e209aab2dee02101286b7ecc45f
SVN Revision: 20035
Parent Commit: b0ec497
Lines Changed: +16, -7
6 Modified Paths:
/release/scripts/vertexpaint_selfshadow_ao.py (+4, -0) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+2, -2) (Diff)
/source/gameengine/PyDoc/KX_SceneActuator.py (+4, -2) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+4, -0) (Diff)
/source/gameengine/GameLogic/SCA_PropertySensor.cpp (+1, -2) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+2, -2) (Diff)
/source/gameengine/PyDoc/KX_SceneActuator.py (+4, -2) (Diff)