Blender Git Commit Log
Git Commits -> Revision 27d792f
Revision 27d792f by Joshua Leung (master) June 10, 2013, 05:10 (GMT) |
Bugfixes [#35263], [#35382] NLA Animated Influence is ignored if strips below have zero total influence Previously, when evaluating the NLA stack at a particular point in time, if a channel hadn't been encountered before, influence values were simply ignored when accumulating the values contributed by each strip to the overall stack. This behaviour simplified the handling of the problem of what "baseline" to blend relative to (i.e. influence basically scales the magnitude of a scalar around 0, but we may not exactly want a property to get it's value set to 0 as baseline). However, the problem was that this meant that you'd get popping artifacts when the a lower strip finally reaches influence=0 but your upper strips haven't fully reached maximum yet ([#35382]). Another problem was that you'd end up with less ability to scale the influence of all strips (as in [#35263]). So, as a stop-gap fix now, we will allow influence scaling to work on these strips too. This still doesn't fix some of the other problems regarding baselines/rest-poses and deterministic behaviour when some channels are only keyed in one strip which isn't set to extend it's influence... Fixing those issues is a bit more involved, and would require a bit of refactoring of how we keep track of accumulation channels. |
Commit Details:
Full Hash: 27d792fa9ca103a4f669ab6e26bbb7f2c89f064c
SVN Revision: 57333
Parent Commit: 6f2e36f
Lines Changed: +0, -6
1 Modified Path:
/source/blender/blenkernel/intern/anim_sys.c (+0, -6) (Diff)