Blender Git Commit Log
Git Commits -> Revision 282ad43
Revision 282ad43 by Brecht Van Lommel (master) January 23, 2014, 00:13 (GMT) |
Memory allocation: do not use mmap for memory allocation on 64 bit. On Windows we can only do mmap memory allocation up to 4 GB, which causes a crash when doing very large renders on 64 bit systems with a lot of memory. As far as I can tell the reason to use mmap is to get around address space limitation on some 32 bit operating systems, and I can't see a reason to use it on 64 bit. For the original explanation see here: http://orange.blender.org/blog/stupid-memory-problems Fixes T37841. |
Commit Details:
Full Hash: 282ad434a8bca760372f98ceec8a15725bf30bd1
Parent Commit: 28ca299
Lines Changed: +13, -0