Blender Git Commit Log
Git Commits -> Revision 289f9f4
Revision 289f9f4 by Clément Foucault (master) November 14, 2017, 01:17 (GMT) |
Eevee: SSS: Add Quality settings. Samples : pretty self explanatory. Jitter Threshold : Reduce cache misses and improve performance (greatly) by lowering this value. This settings let user decide how many samples should be jittered (rotated) to reduce banding artifacts. |
Commit Details:
Full Hash: 289f9f42ff049a672b5235230435c16bc361b04e
Parent Commit: f8b1430
Lines Changed: +74, -52
10 Modified Paths:
/release/scripts/startup/bl_ui/properties_render.py (+2, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+2, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+4, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+11, -10) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl (+6, -15) (Diff)
/source/blender/gpu/GPU_material.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_material.c (+26, -25) (Diff)
/source/blender/makesrna/intern/rna_layer.c (+18, -0) (Diff)
/release/scripts/startup/bl_ui/properties_render_layer.py (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_engine.c (+2, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+2, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+4, -0) (Diff)
/source/blender/draw/engines/eevee/eevee_subsurface.c (+11, -10) (Diff)
/source/blender/draw/engines/eevee/shaders/effect_subsurface_frag.glsl (+6, -15) (Diff)
/source/blender/gpu/GPU_material.h (+1, -1) (Diff)
/source/blender/gpu/intern/gpu_material.c (+26, -25) (Diff)
/source/blender/makesrna/intern/rna_layer.c (+18, -0) (Diff)