Blender Git Commit Log
Git Commits -> Revision 2a6f7c3
Revision 2a6f7c3 by Campbell Barton (master) September 14, 2007, 11:39 (GMT) |
changed how shading works in editmode Texture Draw; no shading only textures (better for mapping work) Shaded Draw; textured with shading (in editmode it used to be like solid draw mode) ZClip Option; dont draw face center dots. |
Commit Details:
Full Hash: 2a6f7c349cd553375d9fdd0ae2f7e0788189744a
SVN Revision: 12035
Parent Commit: fcd2d30
Lines Changed: +58, -63