Blender Git Commit Log

Git Commits -> Revision 2a6f7c3

Revision 2a6f7c3 by Campbell Barton (master)
September 14, 2007, 11:39 (GMT)
changed how shading works in editmode

Texture Draw; no shading only textures (better for mapping work)
Shaded Draw; textured with shading (in editmode it used to be like solid draw mode)
ZClip Option; dont draw face center dots.

Commit Details:

Full Hash: 2a6f7c349cd553375d9fdd0ae2f7e0788189744a
SVN Revision: 12035
Parent Commit: fcd2d30
Lines Changed: +58, -63

5 Modified Paths:

/source/blender/src/buttons_editing.c (+6, -17) (Diff)
/source/blender/src/drawimage.c (+32, -38) (Diff)
/source/blender/src/drawmesh.c (+6, -3) (Diff)
/source/blender/src/drawobject.c (+11, -4) (Diff)
/source/blender/src/editmesh_mods.c (+3, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021