Blender Git Commit Log
Git Commits -> Revision 2ab4225
April 7, 2015, 14:00 (GMT) |
Thickness setting for smoke drawing in the OpenGL viewport. This is the first actual drawing/display setting for smoke, so a new panel "Display" has been added to give it a home in the UI. The name "thickness" has been chosen deliberately to distinguish it from density, since the parameter only affects OpenGL drawing but not the actual physical density values. |
Commit Details:
Full Hash: 2ab422506b542ec68ddbbcfd2855f5ba333a145b
Parent Commit: e5a4756
Lines Changed: +50, -2
5 Modified Paths:
/release/scripts/startup/bl_ui/properties_physics_smoke.py (+19, -0) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+16, -0) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+3, -2) (Diff)
/source/blender/makesdna/DNA_smoke_types.h (+4, -0) (Diff)
/source/blender/makesrna/intern/rna_smoke.c (+8, -0) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+16, -0) (Diff)
/source/blender/editors/space_view3d/drawvolume.c (+3, -2) (Diff)
/source/blender/makesdna/DNA_smoke_types.h (+4, -0) (Diff)
/source/blender/makesrna/intern/rna_smoke.c (+8, -0) (Diff)