Blender Git Commit Log
Git Commits -> Revision 2ba2860
Revision 2ba2860 by Joshua Leung (master) July 7, 2016, 13:49 (GMT) |
Transforms to Delta Transforms * Added new operators to take the current transform value (loc/rot/scale or all 3) and convert/apply that transform to a corresponding delta transform value. By default, the transform value will be zeroed out again afterwards, so you don't end up with a double transform. * These operators can be found in the "Apply" menu (Ctrl-A) * The "Animated Transforms to Deltas" (which does a similar job, except it adjusts all existing animation data instead of the current transform) has also been moved to the Apply menu (it was in the Transform menu instead) |
Commit Details:
Full Hash: 2ba2860e11c122824bb4e083b3f1148610693be3
Parent Commit: 92c9bdb
Lines Changed: +91, -4