Blender Git Commit Log

Git Commits -> Revision 2ba2860

Revision 2ba2860 by Joshua Leung (master)
July 7, 2016, 13:49 (GMT)
Transforms to Delta Transforms

* Added new operators to take the current transform value (loc/rot/scale or all 3)
and convert/apply that transform to a corresponding delta transform value. By default,
the transform value will be zeroed out again afterwards, so you don't end up with a
double transform.

* These operators can be found in the "Apply" menu (Ctrl-A)

* The "Animated Transforms to Deltas" (which does a similar job, except it adjusts all
existing animation data instead of the current transform) has also been moved to the
Apply menu (it was in the Transform menu instead)

Commit Details:

Full Hash: 2ba2860e11c122824bb4e083b3f1148610693be3
Parent Commit: 92c9bdb
Lines Changed: +91, -4

2 Modified Paths:

/release/scripts/startup/bl_operators/object.py (+82, -0) (Diff)
/release/scripts/startup/bl_ui/space_view3d.py (+9, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021