Blender Git Commit Log

Git Commits -> Revision 2e7e134

Revision 2e7e134 by Sergey Sharybin (master)
March 29, 2021, 14:19 (GMT)
Fix T76872: Mask created after existing keyframe gets broken handles

The issue was caused by handles not being written to the new mask
spline shape: it was always written as (0, 0), which was making the
handle calculation go wrong later on.

Solved by allocating a temporary array of bezier points and calculating
handles for them. While this is an extra array allocation it is only
done for a small amount of points and it is not in the critical code
path. Having this as an extra array helps to overcome a limitation of
the current mask shape API.

Additionally, disable the interpolation for the shape change:
the spline is brand new, there is nothing to be interpolated there.

Commit Details:

Full Hash: 2e7e13442c914a4e9610def67eb199ab40f6b2b1
Parent Commit: 51f8dbe
Lines Changed: +34, -6

1 Modified Path:

/source/blender/editors/mask/mask_add.c (+34, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021