Blender Git Commit Log
Git Commits -> Revision 3639a70
Revision 3639a70 by Sergey Sharybin (master) April 6, 2015, 09:11 (GMT) |
Fix T44222: Crash using pointiness attribute for volume shaders This attribute is not really supported for volumes, so it get's converted to constant 0 at shader compile time. TODO: We should consider doing the same for tangent attribute in order to save some annoying checks at tracing time. |
Commit Details:
Full Hash: 3639a70eaec1d49e5634f2cd5f6d4ecb7d79ef14
Parent Commit: a9bb8d8
Lines Changed: +9, -4
1 Modified Path:
/intern/cycles/render/nodes.cpp (+9, -4) (Diff)