Blender Git Commit Log

Git Commits -> Revision 3639a70

Revision 3639a70 by Sergey Sharybin (master)
April 6, 2015, 09:11 (GMT)
Fix T44222: Crash using pointiness attribute for volume shaders

This attribute is not really supported for volumes, so it get's converted to
constant 0 at shader compile time.

TODO: We should consider doing the same for tangent attribute in order to save
some annoying checks at tracing time.

Commit Details:

Full Hash: 3639a70eaec1d49e5634f2cd5f6d4ecb7d79ef14
Parent Commit: a9bb8d8
Lines Changed: +9, -4

1 Modified Path:

/intern/cycles/render/nodes.cpp (+9, -4) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021