Blender Git Commit Log
Git Commits -> Revision 38ac8a9
Revision 38ac8a9 by Joshua Leung (BendyBones) May 17, 2016, 14:29 (GMT) |
Bendy Bones: Fix for "double transform" caused by bendy bone values being set in editmode The restpose/editmode values should still be applied during "rest", so that their effects will not be factored into the final "deform" that gets applied via the bones. However, we still need to have these restpose values applied at some point to the bones, so that in the viewport we get the offset values on top of the base. |
Commit Details:
Full Hash: 38ac8a95516e2354cee3bbf02105e4faa3c41e19
Parent Commit: e7407b0
Lines Changed: +15, -12
1 Modified Path:
/source/blender/blenkernel/intern/armature.c (+15, -12) (Diff)