Blender Git Commit Log

Git Commits -> Revision 38ac8a9

Revision 38ac8a9 by Joshua Leung (BendyBones)
May 17, 2016, 14:29 (GMT)
Bendy Bones: Fix for "double transform" caused by bendy bone values being set in editmode

The restpose/editmode values should still be applied during "rest",
so that their effects will not be factored into the final "deform"
that gets applied via the bones. However, we still need to have
these restpose values applied at some point to the bones, so that
in the viewport we get the offset values on top of the base.

Commit Details:

Full Hash: 38ac8a95516e2354cee3bbf02105e4faa3c41e19
Parent Commit: e7407b0
Lines Changed: +15, -12

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019