Blender Git Commit Log
Git Commits -> Revision 3caa27f
Revision 3caa27f by Brecht Van Lommel (apricot) June 17, 2008, 14:21 (GMT) |
Apricot Branch: GLSL ==================== * Added support for the ColorRamp node. * Added less than / greather than in the Math node. * Added support for all blend modes of the Mix node and all blend modes in the texture stack. * Added more Map To support, now available: Col, Nor, Csp, Ref, Spec, Amb, Hard, Alpha, Emit. * Possible fix for a GLEW / opengl include conflict on Mac OS X in playanim.c |
Commit Details:
Full Hash: 3caa27fa2433bed84d6be79cda4004c20187d9f0
SVN Revision: 15250
Parent Commit: e414d79
Lines Changed: +1327, -415
9 Modified Paths:
/source/blender/blenkernel/BKE_texture.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/texture.c (+12, -0) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+16, -7) (Diff)
/source/blender/gpu/intern/gpu_material.c (+161, -47) (Diff)
/source/blender/gpu/intern/material_shaders.glsl (+528, -66) (Diff)
/source/blender/gpu/intern/material_shaders.glsl.c (+592, -278) (Diff)
/source/blender/nodes/intern/SHD_nodes/SHD_math.c (+3, -1) (Diff)
/source/blender/nodes/intern/SHD_nodes/SHD_valToRgb.c (+5, -7) (Diff)
/source/blender/src/playanim.c (+9, -9) (Diff)
/source/blender/blenkernel/intern/texture.c (+12, -0) (Diff)
/source/blender/gpu/intern/gpu_codegen.c (+16, -7) (Diff)
/source/blender/gpu/intern/gpu_material.c (+161, -47) (Diff)
/source/blender/gpu/intern/material_shaders.glsl (+528, -66) (Diff)
/source/blender/gpu/intern/material_shaders.glsl.c (+592, -278) (Diff)
/source/blender/nodes/intern/SHD_nodes/SHD_math.c (+3, -1) (Diff)
/source/blender/nodes/intern/SHD_nodes/SHD_valToRgb.c (+5, -7) (Diff)
/source/blender/src/playanim.c (+9, -9) (Diff)