Blender Git Commit Log
Git Commits -> Revision 3e305dc
April 20, 2015, 16:58 (GMT) |
Fix for particle shape key editing to prevent losing shape data when switching the active key. Particle shapes were always using the relative blending of keys when evaluating hair data. This works ok for meshes, because their edit data is entirely separate from the mesh data (using bmesh). For particles, however, the edit mode is hardwired to the hair data, so when switching keys in edit mode we must take care to replace everything with the shape. Otherwise the hair data will be using blender shapes and the edit data will overwrite any shape keys with that. |
Commit Details:
Full Hash: 3e305dcaee0939fd7dd0f1285fc1d08b5826b35a
Parent Commit: eb73721
Lines Changed: +17, -1
1 Modified Path:
/source/blender/blenkernel/intern/key.c (+17, -1) (Diff)