Blender Git Commit Log
Git Commits -> Revision 3f488f4
Revision 3f488f4 by Brecht Van Lommel (master) June 18, 2008, 10:30 (GMT) |
* Fix for a crash in game engine vertex array drawing with texfaces. * For 2D filters, don't require opengl 2.0 but just the extensions, so it works on computers without full 2.0 support too. * In debug mode, don't print memory statistics for preview render. |
Commit Details:
Full Hash: 3f488f4d7092f8636a7af7860bd9c134f92baecf
SVN Revision: 15264
Parent Commit: 5cd4b6a
Lines Changed: +25, -14