Blender Git Commit Log
Git Commits -> Revision 3fb0c1b
Revision 3fb0c1b by Sergey Sharybin (blender-v2.78-release, blender-v2.78b-release, blender-v2.78c-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) October 19, 2016, 12:26 (GMT) |
Fix T49534: 2.78 Wrong texture scaling in material viewport Seems to be a bug in original implementation of a830280: code was always using tangent space instead of UV map because it had the same name. Now prefer UVMap over tangent because this is how Cycles works. At least it's closer to. Not sure it the save+reload issue is still relevant after this fix, that needs to be double-checked. Thanks @dfelinto for looking into the report and simplifying the case. Should be included into 2.78a. |
Commit Details:
Full Hash: 3fb0c1b8e7d4a6869e6954daa66c64e597f94695
Parent Commit: fd9aa06
Lines Changed: +4, -4
1 Modified Path:
/source/blender/blenkernel/intern/DerivedMesh.c (+4, -4) (Diff)