Blender Git Commit Log
Git Commits -> Revision 4097f9c
Revision 4097f9c by Antonis Ryakiotakis (master) July 11, 2014, 16:17 (GMT) |
Another attempt for T40981, clipping border does not work with GLSL on ATIs. This is actually a test to see if this can be enabled on ATI cards. According to various sources, newer ATI cards supporting GLSL 3.0 support gl_ClippingDistance in shaders, which is the forward compatible way to do custom clipping. This fix will bind 6 additional varying variables on ATIs, which may lead to some shaders not compiling due to limiting out of those variables, or to performance degradation. Also I do not have an ATI handy to test. Having those in mind, this commit may well be reverted later. Clipping planes are usually 4 (6 is for cube clipping), but making shaders depend on viewport state is really bad, and would lead to recompilation, so I took the worst case here to avoid that. Hopefully driver does some optimization there. |
Commit Details:
Full Hash: 4097f9c3c48bcf2df25451c1003f43e8fc0154f3
Parent Commit: 1aabbf8
Lines Changed: +59, -20