Blender Git Commit Log

Git Commits -> Revision 453aef9

December 30, 2016, 15:54 (GMT)
Include "static override rules generator" operation into new depsgraph.

Note that this is dummy empty placeholder for now!

Idea here is that depsgraph is best place to generate our override rules
based on data changes. That way all tools in Blender keep working as
usual, on local data, and overrides are generated when needed just
before IDs get actually evaluated.

Depsgraph has key advantage of only running over *changed* data-blocks
already.

Not sure this is actually valid idea, but for tests will do the work.
If we want to keep it, we'll have to find a way to prevent this running
too often though, especially not during most animation-triggered
evaluations.

Commit Details:

Full Hash: 453aef97be5855839d64bf1c81205befe8d249cc
Parent Commit: 4c224e8
Lines Changed: +18, -1

2 Modified Paths:

/source/blender/blenkernel/intern/library_override.c (+1, -0) (Diff)
/source/blender/depsgraph/intern/builder/deg_builder_nodes.cc (+17, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021