Blender Git Commit Log

Git Commits -> Revision 4599123

September 3, 2014, 21:49 (GMT)
Fixed implementation of the Conjugate Gradient method for the cloth
solver that properly supports constraints with some degrees-of-freedom.

The previous solver implementation only used the S matrix (constraint
filter matrix) for pinning vertices, in which case all elements are
zero and the error doesn't show up. With partial constraints (useful for
collision contacts) the matrix has non-zero off-diagonal elements and
the algorithm easily diverges.

There are also initial steps for implementing collision prevention as
described in the Baraff/Witkin paper "Large Steps in Cloth Simulation"
(http://www.cs.cmu.edu/~baraff/papers/sig98.pdf).

Commit Details:

Full Hash: 4599123f8fced27c1e2e57cbe0398d9f91b6f2c1
Parent Commit: 92bda4d
Lines Changed: +103, -12

2 Modified Paths:

/source/blender/blenkernel/intern/collision.c (+1, -4) (Diff)
/source/blender/blenkernel/intern/implicit.c (+102, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021