Blender Git Commit Log
Git Commits -> Revision 45d59e0
Revision 45d59e0 by Jacques Lucke (master) June 16, 2021, 14:14 (GMT) |
BLI: add threading namespace This namespace groups threading related functions/classes. This avoids adding more threading related stuff to the blender namespace. Also it makes naming a bit easier, e.g. the c++ version of BLI_task_isolate could become blender::threading::isolate_task or something similar. Differential Revision: https://developer.blender.org/D11624 |
Commit Details:
Full Hash: 45d59e0df5fe749d428ebf662b61844561df64c4
Parent Commit: 0cebe55
Lines Changed: +80, -78
23 Modified Paths:
/source/blender/blenkernel/intern/mesh_validate.cc (+6, -6) (Diff)
/source/blender/blenkernel/intern/spline_base.cc (+1, -1) (Diff)
/source/blender/blenkernel/intern/spline_bezier.cc (+2, -2) (Diff)
/source/blender/blenlib/BLI_enumerable_thread_specific.hh (+2, -2) (Diff)
/source/blender/blenlib/BLI_task.hh (+2, -2) (Diff)
/source/blender/blenlib/intern/mesh_boolean.cc (+3, -3) (Diff)
/source/blender/modifiers/intern/MOD_nodes_evaluator.cc (+14, -12) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_align_rotation_to_vector.cc (+2, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_color_ramp.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_curve_map.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_map_range.cc (+9, -9) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_math.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_mix.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_proximity.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_randomize.cc (+6, -6) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_sample_texture.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc (+7, -7) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_rotate.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc (+4, -4) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_point_instance.cc (+2, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_select_by_material.cc (+1, -1) (Diff)
/source/blender/blenkernel/intern/spline_base.cc (+1, -1) (Diff)
/source/blender/blenkernel/intern/spline_bezier.cc (+2, -2) (Diff)
/source/blender/blenlib/BLI_enumerable_thread_specific.hh (+2, -2) (Diff)
/source/blender/blenlib/BLI_task.hh (+2, -2) (Diff)
/source/blender/blenlib/intern/mesh_boolean.cc (+3, -3) (Diff)
/source/blender/modifiers/intern/MOD_nodes_evaluator.cc (+14, -12) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_align_rotation_to_vector.cc (+2, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_color_ramp.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_curve_map.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_map_range.cc (+9, -9) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_math.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_mix.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_proximity.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_randomize.cc (+6, -6) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_sample_texture.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_math.cc (+7, -7) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_attribute_vector_rotate.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_reverse.cc (+1, -1) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_curve_to_points.cc (+4, -4) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_mesh_to_curve.cc (+3, -3) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_point_instance.cc (+2, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_select_by_material.cc (+1, -1) (Diff)