Blender Git Commit Log

Git Commits -> Revision 4760e00

Revision 4760e00 by Antonis Ryakiotakis (master)
March 10, 2013, 17:40 (GMT)
Texpaint refactor complete!

* Projection painting files reside in paint_image_proj.c
* 2d projection files reside in paint_image_2d.c
* Common operator/paint operation code resides in paint_image.c

All old code layout is out. Phew...Now we can at least concentrate on
each system separately when debugging this beast. We could even separate
the paint structs for 2d/projective more easily should we choose to do
so.

Commit Details:

Full Hash: 4760e002ddc3e93ecbf0861f535fe82d76dfa95b
SVN Revision: 55171
Parent Commit: 98cafc9
Lines Changed: +354, -5483

6 Modified Paths:

/source/blender/blenkernel/BKE_paint.h (+7, -7) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+138, -5136) (Diff)
/source/blender/editors/sculpt_paint/paint_image_proj.c (+185, -335) (Diff)
/source/blender/editors/sculpt_paint/paint_intern.h (+6, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_ops.c (+2, -4) (Diff)
/source/blender/editors/sculpt_paint/paint_stroke.c (+16, -0) (Diff)
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