Blender Git Commit Log

Git Commits -> Revision 4a6de48

Revision 4a6de48 by Brecht Van Lommel (master)
April 25, 2013, 14:29 (GMT)
Fix part of #34640: vertex color blur brush would average face corner colors
at vertices for the entire mesh, which meant that discontinuous face colors
would be lost for unrelated parts of the mesh too. Now only vertices within
the brush radius will be affected.

Commit Details:

Full Hash: 4a6de485c395928e6a63b4d85328f9b15ca92741
SVN Revision: 56295
Parent Commit: 811587c
Lines Changed: +63, -17

1 Modified Path:

/source/blender/editors/sculpt_paint/paint_vertex.c (+63, -17) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021