Blender Git Commit Log

Git Commits -> Revision 4acd218

Revision 4acd218 by Antony Riakiotakis (master)
March 21, 2016, 21:43 (GMT)
GPU compositing:

Minor optimization: Store the uniform interface of shaders instead of
re-querying every frame.

Commit Details:

Full Hash: 4acd218c0262f59edd2a0251d6c9530c8753349f
Parent Commit: 2c3985d
Lines Changed: +341, -142

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