Blender Git Commit Log
Git Commits -> Revision 4f4bd27
Revision 4f4bd27 by Campbell Barton (master) November 12, 2010, 02:50 (GMT) |
bugfix [#24665] mathutils.Matrix initialization is counter-intuitive and generates bugs was printing transposed, also nicer printing. >>> from mathutils import Matrix >>> Matrix() Matrix((1.0, 0.0, 0.0, 0.0), (0.0, 1.0, 0.0, 0.0), (0.0, 0.0, 1.0, 0.0), (0.0, 0.0, 0.0, 1.0)) was... Matrix((1.000000, 0.000000, 0.000000, 0.000000), (0.000000, 1.000000, 0.000000, 0.000000), (0.000000, 0.000000, 1.000000, 0.000000), (0.000000, 0.000000, 0.000000, 1.000000)) |
Commit Details:
Full Hash: 4f4bd275129f12ef3a8f021d95a5423985752f7b
SVN Revision: 33030
Parent Commit: a34f525
Lines Changed: +21, -14
1 Modified Path:
/source/blender/python/generic/mathutils_Matrix.c (+21, -14) (Diff)