Blender Git Commit Log

Git Commits -> Revision 5037dd8

Revision 5037dd8 by Clément Foucault (master)
July 19, 2018, 14:13 (GMT)
GPU: Add GC to FBOs and UBOs and centralize all GCs

GPUFrameBuffers were being free when no context was attached or in the
wrong gl context. This make sure this does not happen again.

You can now safely free any gl resource from any thread (well as long as
it's not used anymore!).

Commit Details:

Full Hash: 5037dd8abdf9335e998141336d4e15f81580c491
Parent Commit: 3882d09
Lines Changed: +458, -529

2 Added Paths:

/source/blender/gpu/intern/gpu_context.cpp (+315, -0) (View)
/source/blender/gpu/intern/gpu_context_private.h (+68, -0) (View)

4 Deleted Paths:

/source/blender/gpu/GPU_buffer_id.h (+0, -53)
/source/blender/gpu/GPU_vertex_array_id.h (+0, -55)
/source/blender/gpu/intern/gpu_buffer_id.cpp (+0, -90)
/source/blender/gpu/intern/gpu_vertex_array_id.cpp (+0, -196)

20 Modified Paths:

/source/blender/draw/DRW_engine.h (+4, -0) (Diff)
/source/blender/draw/intern/draw_manager.c (+15, -5) (Diff)
/source/blender/gpu/CMakeLists.txt (+2, -4) (Diff)
/source/blender/gpu/GPU_material.h (+0, -5) (Diff)
/source/blender/gpu/GPU_texture.h (+0, -5) (Diff)
/source/blender/gpu/intern/gpu_batch.c (+1, -2) (Diff)
/source/blender/gpu/intern/gpu_batch_private.h (+0, -3) (Diff)
/source/blender/gpu/intern/gpu_element.c (+4, -3) (Diff)
/source/blender/gpu/intern/gpu_framebuffer.c (+11, -4) (Diff)
/source/blender/gpu/intern/gpu_immediate.c (+3, -4) (Diff)
/source/blender/gpu/intern/gpu_init_exit.c (+0, -5) (Diff)
/source/blender/gpu/intern/gpu_material.c (+2, -37) (Diff)
/source/blender/gpu/intern/gpu_private.h (+3, -0) (Diff)
/source/blender/gpu/intern/gpu_shader.c (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_shader_interface.c (+4, -2) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+11, -47) (Diff)
/source/blender/gpu/intern/gpu_uniformbuffer.c (+4, -3) (Diff)
/source/blender/gpu/intern/gpu_vertex_buffer.c (+5, -3) (Diff)
/source/blender/windowmanager/intern/wm_init_exit.c (+4, -1) (Diff)
/source/blender/windowmanager/intern/wm_window.c (+0, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021