Blender Git Commit Log
Git Commits -> Revision 5229383
Revision 5229383 by Benoit Bolsee (master) March 9, 2008, 21:51 (GMT) |
BGE fix: game object to controller links consistancy maintained regardless of order of deletion AddObject actuator forces last created object to hang in memory even after object is removed from scene => bad link between object and physic controller that causes Blender to crash in case a python script tries to use it (bad programming anyway). This patch avoids the crash by maintaining consistent links at all time. |
Commit Details:
Full Hash: 52293831b26f34547acf100603c87296deba7a60
SVN Revision: 14034
Parent Commit: 822e51b
Lines Changed: +46, -11