After a few days of playing around with this, it seems that, while close to the behaviour we want, "trackball" doesn't quite act as a general purpose "Draw" (i.e. you'd expect to be able to do line of action stuff with that, and trackball fails for that case). However, trackball excels at another situation: tweaking and adjusting existing poses to add a bit more character, or to generally improve the pose "in place". Hence the decision to retain and rename this brush.
Notes: * For now, "Draw" still does the same thing as Adjust. It'll stay that way until I come up with a better draw brush * Knocked out "Radial" and "Wrap" from the types enum for now. They'll come back later when we actually implement them. Until then, they'll stay hidden, in case we just want to knock them out completely (and to avoid confusing testers)
Full Hash: 5542bfaa8139fd8ba918ea93525070ccabdc998a Parent Commit: dbb80f2 Lines Changed: +29, -23