Blender Git Commit Log

Git Commits -> Revision 57527cb

Revision 57527cb by Sergey Sharybin (master)
September 26, 2010, 18:29 (GMT)
- Save MDISPS layer when applying modifier.
All sculpting used to disappear before. Save MDISPS if new mesh has got the same faces amount.
NOTE: maybe some other layers should be saved?
- Apply multires modififier if MDISPS was auto-created.
Multires's applyModifier used to return unchanged DM when MDISPS was auto-created.
- Set multires totlvl from MDISPS layer when new multires was added to mesh with existing MDISPS layer.

Commit Details:

Full Hash: 57527cb0ac8b153a4aa89baf655c8d58c488d3a6
SVN Revision: 32133
Parent Commit: cf6b2ca
Lines Changed: +17, -1

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2020