Blender Git Commit Log

Git Commits -> Revision 59b202f

Revision 59b202f by Brecht Van Lommel (master)
September 14, 2008, 17:59 (GMT)
Fix a game engine crash with mesh objects parented to an armature
without vertex groups.

Commit Details:

Full Hash: 59b202fc320a06de79787ef7b95f3c4ce2bc92d0
SVN Revision: 16525
Parent Commit: 0ad48b7
Lines Changed: +6, -8

1 Modified Path:

/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+6, -8) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021