Blender Git Commit Log
Git Commits -> Revision 59b202f
Revision 59b202f by Brecht Van Lommel (master) September 14, 2008, 17:59 (GMT) |
Fix a game engine crash with mesh objects parented to an armature without vertex groups. |
Commit Details:
Full Hash: 59b202fc320a06de79787ef7b95f3c4ce2bc92d0
SVN Revision: 16525
Parent Commit: 0ad48b7
Lines Changed: +6, -8
1 Modified Path:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+6, -8) (Diff)