Blender Git Commit Log
Git Commits -> Revision 604f3e0
Revision 604f3e0 by Brecht Van Lommel (master) April 29, 2009, 19:33 (GMT) |
Possible fix for bug #18648: one armature disappears when joining armatures. Not sure it actually fixes the problem because I can't test this on Win 64, but this fixes use of unitialized memory at least. Mat4MulMat34 only sets the 3x3 part of the 4x4 matrix, which may lead to a NaN bone roll value. |
Commit Details:
Full Hash: 604f3e08d35464a86a818b9248085e2dbdb4d561
SVN Revision: 19984
Parent Commit: a9aac77
Lines Changed: +1, -0
1 Modified Path:
/source/blender/src/editarmature.c (+1, -0) (Diff)