Blender Git Commit Log
Git Commits -> Revision 6282b33
Revision 6282b33 by Julian Eisel (soc-2016-layer_manager) June 4, 2016, 18:15 (GMT) |
Invert layer drawing order: Top to bottom instead of bottom to top Convention in Blender is to use top to bottom, not the other way around. |
Commit Details:
Full Hash: 6282b3335ffc67a1d9fb4499ed634600d52256f3
Parent Commit: 0fbe59b
Lines Changed: +27, -18
5 Modified Paths:
/source/blender/blenkernel/BKE_layer.h (+4, -2) (Diff)
/source/blender/blenkernel/intern/layer.c (+15, -8) (Diff)
/source/blender/editors/space_layers/layers_draw.c (+1, -1) (Diff)
/source/blender/editors/space_layers/layers_ops.c (+3, -3) (Diff)
/source/blender/editors/space_layers/layers_util.c (+4, -4) (Diff)
/source/blender/blenkernel/intern/layer.c (+15, -8) (Diff)
/source/blender/editors/space_layers/layers_draw.c (+1, -1) (Diff)
/source/blender/editors/space_layers/layers_ops.c (+3, -3) (Diff)
/source/blender/editors/space_layers/layers_util.c (+4, -4) (Diff)