Blender Git Commit Log
Git Commits -> Revision 62e06f1
Revision 62e06f1 by Julian Eisel (asset-browser) November 30, 2020, 12:48 (GMT) |
Compile BKE icons source file with C++ That way we can use scoped mutex locks, which should make code cleaner/saver and avoids the annoying unlock calls for every early-exit. Will happen in a followup commit. Mostly had to address casts from `void *` of course. Used C style casts, almost all of the file still uses C style coding anyway. `BKE_icon_geom_from_memory()` was using `goto`s for cleanup logic which wouldn't compile with C++. Changed to RAII based resource handling. |
Commit Details:
Full Hash: 62e06f1c892028323653a43e6d8b75a298b99e11
Parent Commit: 709831e
Lines Changed: +1067, -1064
1 Added Path:
/source/blender/blenkernel/intern/icons.cc (+1066, -0) (View)
1 Deleted Path:
/source/blender/blenkernel/intern/icons.c (+0, -1063)
1 Modified Path:
/source/blender/blenkernel/CMakeLists.txt (+1, -1) (Diff)