Blender Git Commit Log

Git Commits -> Revision 630a31a

Revision 630a31a by Campbell Barton (master)
February 24, 2013, 05:05 (GMT)
fix for fullscreen on X11 (used by the BGE, not blender application),
changing the screen resolution wasn't still allowed for larger virtual desktops.

added an exclusive option to ghost so the fullscreen window is ignored by the window manager and we get all events. (common practice for games on X11).

Commit Details:

Full Hash: 630a31a9004963474200cae355cc58cb06cc9dc9
SVN Revision: 54806
Parent Commit: 93c3593
Lines Changed: +103, -29

12 Modified Paths:

/intern/ghost/GHOST_ISystem.h (+1, -0) (Diff)
/intern/ghost/GHOST_IWindow.h (+4, -1) (Diff)
/intern/ghost/intern/GHOST_System.cpp (+15, -19) (Diff)
/intern/ghost/intern/GHOST_System.h (+1, -1) (Diff)
/intern/ghost/intern/GHOST_SystemX11.cpp (+7, -2) (Diff)
/intern/ghost/intern/GHOST_SystemX11.h (+4, -1) (Diff)
/intern/ghost/intern/GHOST_Window.cpp (+1, -0) (Diff)
/intern/ghost/intern/GHOST_Window.h (+3, -0) (Diff)
/intern/ghost/intern/GHOST_WindowManager.cpp (+2, -1) (Diff)
/intern/ghost/intern/GHOST_WindowX11.cpp (+57, -4) (Diff)
/intern/ghost/intern/GHOST_WindowX11.h (+7, -0) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021