Blender Git Commit Log

Git Commits -> Revision 64bb49f

Revision 64bb49f by Julian Eisel (master)
July 21, 2021, 18:41 (GMT)
Cleanup: Move reorganize asset files

I'm trying to move away from general files with lots of things in them,
and instead have many small & focused files. I find that easier to
work with since everything has clear responsibilities, even if there is
some minor overhead in managing all these files.
I also try to differentiate more clearly between public and internal
files. So source files and internal headers are in a `intern/`
sub-directory, public functions are in a number of headers one level
For convenience and to make this compatible with our existing general
headers in `editors/include`, I made the `ED_asset.h` there include all
these public headers.
This is of course a bit of an experiment, let's see how it works in

Also corrected the name of `ED_asset_can_make_single_from_context()`.

Commit Details:

Full Hash: 64bb49fa4e3c8bd7e02fd6e5252e40f089d787de
Parent Commit: 178086d
Lines Changed: +1369, -1151

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2021