Blender Git Commit Log

Git Commits -> Revision 64d4d6b

Revision 64d4d6b by Alexander Gavrilov (master)
July 31, 2016, 08:57 (GMT)
Support limiting collisions by group for softbody and particles

This feature is extremely useful for layering multiple cloth objects,
and there is no reason there shouldn't be the same kind of feature for softbody.

Commit Details:

Full Hash: 64d4d6b134d5b36c43aa55e09ad92d8593a18269
Parent Commit: 710ab5b
Committed By: Campbell Barton
Lines Changed: +134, -54

10 Modified Paths:

/release/scripts/startup/bl_ui/properties_particle.py (+2, -0) (Diff)
/release/scripts/startup/bl_ui/properties_physics_softbody.py (+2, -0) (Diff)
/source/blender/blenkernel/intern/library_query.c (+7, -2) (Diff)
/source/blender/blenkernel/intern/particle_system.c (+1, -1) (Diff)
/source/blender/blenkernel/intern/softbody.c (+102, -50) (Diff)
/source/blender/blenloader/intern/readfile.c (+8, -1) (Diff)
/source/blender/makesdna/DNA_object_force.h (+2, -0) (Diff)
/source/blender/makesdna/DNA_particle_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_object_force.c (+5, -0) (Diff)
/source/blender/makesrna/intern/rna_particle.c (+4, -0) (Diff)
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