Blender Git Commit Log

Git Commits -> Revision 6778c8d

Revision 6778c8d by Campbell Barton (master)
August 27, 2008, 01:03 (GMT)
BGE: allow sound actuators to be converted even when they have invalid samples
without this, an incorrect sound path could cause scripts to to fail, making some functionality not work at all.

This also fixes a problem where samples would be loaded multiple times.

Commit Details:

Full Hash: 6778c8dc2914e5714f0211d0643c1ade34864d02
SVN Revision: 16264
Parent Commit: 0b523ac
Lines Changed: +85, -66

2 Modified Paths:

/source/gameengine/Converter/KX_ConvertActuators.cpp (+79, -60) (Diff)
/source/gameengine/Converter/KX_ConvertSensors.cpp (+6, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021