Blender Git Commit Log
Git Commits -> Revision 6876c3b
Revision 6876c3b by Sergey Sharybin (depsgraph_refactor) November 6, 2014, 10:36 (GMT) |
Depsgraph: Playback doesn't crash now The time source is expected to be in the root depsgraph node for now, so we should add it to there instead of the scene node. This raises some questions: - Who don't we have Scene ID node in the graph so far? - Do we really need a time as an operation node, or it's something more up to the EvaluationContext. Later one raises the bigger design question: what should we try to do with the depsgraph and what is we're gonna to solve with the evaluation context? The answer here should be: everything which describes the (sub)graph state should be in the evaluation context. This way this context will finally become some key which totally corresponds to the (sub)scene state. |
Commit Details:
Full Hash: 6876c3b4588e798dc8ffee95a333aaff443f593a
Parent Commit: d4ae4f5
Lines Changed: +1, -1
1 Modified Path:
/source/blender/depsgraph/intern/depsgraph_build_nodes.cpp (+1, -1) (Diff)