Blender Git Commit Log
Git Commits -> Revision 6a270ec
Revision 6a270ec by Campbell Barton (master) April 23, 2009, 00:32 (GMT) |
BGE Python API CListValue fixes - Disable changing CValueLists that the BGE uses internally (scene.objects.append(1) would crash when drawing) - val=clist+list would modify clist in place, now return a new value. - clist.append([....]), was working like extend. - clist.append(val) didnt work for most CValue types like KX_GameObjects. Other changes - "isValid" was always returning True. - Set all errors for invalid proxy access to PyExc_SystemError (was using a mix of error types) - Added PyObjectPlus::InvalidateProxy() to manually invalidate, though if python ever gains access again, it will make a new valid proxy. This is so removing an object from a scene can invalidate the object even if its stored elsewhere in a CValueList for eg. |
Commit Details:
Full Hash: 6a270ecb9435fd695988de5c685c65cac5a43c79
SVN Revision: 19885
Parent Commit: d568794
Lines Changed: +146, -90
9 Modified Paths:
/source/gameengine/Expressions/ListValue.cpp (+86, -67) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+21, -4) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+2, -0) (Diff)
/source/gameengine/Expressions/Value.cpp (+19, -9) (Diff)
/source/gameengine/Expressions/Value.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+9, -1) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+2, -2) (Diff)
/source/gameengine/Expressions/PyObjectPlus.cpp (+21, -4) (Diff)
/source/gameengine/Expressions/PyObjectPlus.h (+2, -0) (Diff)
/source/gameengine/Expressions/Value.cpp (+19, -9) (Diff)
/source/gameengine/Expressions/Value.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+5, -5) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+9, -1) (Diff)
/source/gameengine/Ketsji/KX_SceneActuator.cpp (+2, -2) (Diff)