Blender Git Commit Log
Git Commits -> Revision 6e98a38
Revision 6e98a38 by Daniel Dunbar (master) July 23, 2005, 18:27 (GMT) |
- cleaned up calc_vertexnormals, did unnecessary temporary array alloc and passed over faces twice - changed init_render_mesh to *always* call calc_vertexnormals. Vertex normal calculation is insignificant time wise in comparison to modern renders so it wasn't a big savings anyway, and vertex normals were sometimes incorrect. Still issue remaining regarding what to do with wire normals. |
Commit Details:
Full Hash: 6e98a38ea2268fdd96acd6c280286001bca949f6
SVN Revision: 4892
Parent Commit: 42da626
Lines Changed: +61, -107
1 Modified Path:
/source/blender/renderconverter/intern/convertBlenderScene.c (+61, -107) (Diff)